Originally published at marcandrew.me on November 19th, 2020.
Creating beautiful, but also practical UIs takes time, with a lengthy amount of design revisions along the way. I know. I’ve been there before.
But what I’ve discovered over the years is that by making just a few simple, and quick adjustments to your designs you can improve the end-result massively.
In this guide I’ve put together a collection of my popular UI & UX tips from the past 12 months that can, with little effort, help improve both your designs, and the overall user experience.
Let’s dive on in…
When creating efficient, accessible, and beautiful UIs for your projects sometimes it takes only the smallest of adjustments to help quickly improve the designs you’re trying to create.
In this follow-up article I’ve put together another selection of easy to put into practice micro-tips that can, with little effort, help improve both your designs, and the user experience.
Quick Note: Want even more UI & UX Micro-Tips? Then check out my previous article here.
Let’s dive on in…
When creating efficient, and beautiful UIs for your next project sometimes it takes only the smallest adjustments to help quickly improve the designs you’re trying to create.
Just simple tweaks is sometimes all it takes to produce something that your clients, users, and yourself are truly happy with.
In this article I’ve put together a small, and easy to put into practice selection of micro-tips that can, with little effort, help improve both your designs, and the user experience.
Quick Note: Want even more UI & UX Micro-Tips? Then check out my previous article here.
Let’s dive on in…
Originally published at marcandrew.me
Oh, Figma! What an amazing design tool you’ve become.
A tool that keeps on impressing with each new release and one that I’ve become very fond of over the past few years.
I really commend what the team at Figma have accomplished these past 5 years and have created something with its own identity and willing to try different things against other tools on the market, and in the majority of cases doing them much better.
Over the past few years, I’ve come across many Plugins, Tutorials, Tips and more… that I feel can definitely help…
Originally published at marcandrew.me
In this article I’ve compiled a handful of quick, and easy tips to help speed up your design workflow when working in Figma.
Most of these tips are perfect for when you’re working with design systems or large design files, but they’re also equally suited to just general day, to day usage when working inside of Figma.
Some you may use already, but hopefully you may find the odd undiscovered gem in here too.
Let’s dive on in…
Don’t waste your time trying to resize elements manually to find that correct measurement.
Just use Math in…
In this article I hope to bring you a few valuable tips for when you’re building a Design System, or working with any large file in Sketch for that matter.
The tips compiled below I’ve used frequently myself, and I’m sure they’ll also help you in producing cleaner Sketch files, as well as improving your workflow considerably.
Let’s dive on in…
When you’re building your own System it really does pay to name your Layers as you go.
With an-all singing, all-dancing System, with its many Text Layers, Symbols and more… You’re guaranteed to end up with a ridiculous number…
Originally published at marcandrew.me on October 29th, 2020.
A good understanding of Typography (more than imagery, and colour in my opinion) is so important in the design of strong UIs.
Why?
Because the majority of what you see on the web is content-based, so having a better understanding of typography can enable you to keep the reader’s attention, bring them a much better user experience, and strengthen the meaning of the text that is being presented.
With this article, I wanted to show you a handful of tips that will not only give you a better understanding, but also feel…
Originally published at marcandrew.me on October 22nd, 2020.
Creating beautiful, but practical UIs takes time, with many design revisions along the way. I know. I’ve been there many times before myself.
But what I’ve discovered over the years is that by making some simple adjustments you can quickly improve the designs you’re trying to create.
In this follow up article (Here’s Parts 1, 2, and 3), I’ve once again put together a small, and easy to put into practice selection of tips that can, with little effort, help improve both your designs (UI), and the overall user experience (UX).
In…
The recent release of Sketch 69 has brought many new features aimed at improving your workflow considerably.
The new features, when combined with a large-scale Design System, will make your time creating design projects that much more enjoyable, constrictive, and faster.
Let me touch upon some of these new features and my own thoughts on them, now I’ve had chance to have a good play around…
Originally published at marcandrew.me on October 8th, 2020.
Like I mentioned in my previous post, there’s no denying that Figma is already a powerful, and versatile design tool out-of-the-box.
This is helped even more with the Plugin community behind Figma that continues to thrive, with many powerful, and invaluable plugins being added daily.
In this follow-up article I wanted to share a few more of the plugins that I use on a regular basis, and that have helped me not only improve the designs I create, but have also helped speed up my workflow considerably. …